Wireframe

Collection by Andrew Silke • Last updated 6 weeks ago

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Andrew Silke
tu te souvnes quand tu disais et que tu actais en posing arthur caallait mieux qu'en dessin : c'est le momentde tout utiliser tracté par ску льптуоа

This is a model of a high detail female character. This model is not rigged, for rigged version look at my other model Female Rigged Product ID: 669560 Originally created with Max 2011 using the Mentalray renderer.

female character body max

Female 3D Model available on Turbo Squid, the world's leading provider of digital 3D models for visualization, films, television, and games.

Picked up by CGchips. tutorials and news site…

Joker

Joker - posted in Archived: Gallery of Finished Works: Here is my latest work , i did all sculpting in zbrush but i do all my topology work in 3dcoat and i love it !

Greek car just _ Sina blog Low Poly Art, Character Design, Low Poly Character, Hand Painted Textures, Character Art, Character Inspiration, Zbrush Models, Character Modeling, 3d Model Character

车希刚_新浪博客

车希刚_新浪博客,车希刚,车老师角色次时代网络班学生作品--高模,第五期次世代角色渐进班招生中,次世代角色网络班案例下一步贴图制作,手办速雕怪ZBrushKeyShot9,第五期次世代角色网络班招生中,次世代角色速雕头像--案例,第四期短期班第五期长期班招生中了,局部截图,第十九期次时代角色网络班招生中,第十八期次时代角色网络班第一个作业武器篇高模

I've been working on retopology reeeeally hard, trying to do my best. Jafar is my next villain! Zbrush Character, 3d Model Character, Character Modeling, Maya Modeling, Modeling Tips, Zbrush Tutorial, 3d Tutorial, Blender 3d, Face Topology

WIP Jafar's topology, Laura Borobia Torcelly

I've been working on retopology reeeeally hard, trying to do my best. Jafar is my next villain!

  Prop Design, 3d Design, Design Model, Maya Modeling, Modeling Tips, Blender 3d, Zbrush, Polygon Modeling, 3d Computer Graphics

Hard Surface Challenge - Reboot! - Page 4

bike clamp week 5 progress Maya Modeling, Modeling Tips, 3ds Max, Zbrush, Polygon Modeling, Hard Surface Modeling, Blender Tutorial, 3d Mesh, Sci Fi Models
Maya ModelingPolygon ModelingHard Surface ModelingBlender Tutorial

bike clamp week 5 progress

  Maya Modeling, Modeling Tips, Blender 3d, 3ds Max Tutorials, Polygon Modeling, Hard Surface Modeling, 3d Printer Designs, Blender Tutorial, 3d Model Character

Maya - A Better Way To Bevel

Maya - A Better Way To Bevel Technical Area

Spider-Gwen by Brian Bedford "Robbi Rodriguez's design for Spider-Gwen is absolutely phenomenal, so I thought I'd give her a model with some topology, rigging, and stylization exercises." Diffuse/Spec only Rendered in Marmoset Toolbag 2

Spider-Gwen Wireframes by Rocketshot on DeviantArt

Robbi Rodriguez's design for Spider-Gwen is absolutely phenomenal, so I thought I'd give her a model with some topology, rigging, and stylization exerci... Spider-Gwen Wireframes

How The F* Do I Model This? - Reply for help with specific shapes - (Post attempt before asking) - Page 126 — polycount Rhino Tutorial, 3d Tutorial, Modeling Techniques, Modeling Tips, 3 D, Wireframe, Polygon Modeling, Hard Surface Modeling, 3d Mesh

How The F*#% Do I Model This? - Reply for help with specific shapes - (Post attempt before asking) - Page 126

Curves, I'm getting something to follow a curve, its a band of material that I'm wrapping around the object but the curve seems to be doing this on the corners.

đi lưới Home Decor cute home decor Modeling Techniques, Modeling Tips, 3d Tutorial, Digital Art Tutorial, Polygon Modeling, 3d Pixel, Hard Surface Modeling, 3d Sketch, 3d Model Character

sdme02_01.gif (600×570)

How The F* Do I Model This? - Reply for help with specific shapes - (Post attempt before asking) - Page 128 Modeling Techniques, Modeling Tips, Speed Form, Polygon Modeling, Hard Surface Modeling, Blender Tutorial, 3d Mesh, 3d Modelle, 3d Tutorial
Modeling TechniquesPolygon ModelingHard Surface ModelingBlender Tutorial

How The F*#% Do I Model This? - Reply for help with specific shapes - (Post attempt before asking) - Page 128

thanks for the link guys , i'll check it out

How u model dem shapes? Hands-on mini-tuts for mechanical sub-d AKA ADD MORE GEO - Page 72 - Polycount Forum Maya Modeling, Modeling Tips, Zbrush Tutorial, 3d Tutorial, 3ds Max Tutorials, Design Tutorials, Sub D, Polygon Modeling, Hard Surface Modeling

How The F*#% Do I Model This? - Reply for help with specific shapes - (Post attempt before asking) - Page 72

Try finishing thr rest of the model and leave these small details for the end. You could collapse 1 turbosmooth and use those extra polies to add dthat detail

Hard Surface topology for multiple holes. Helpful for specific parts of the weapon. Zbrush Tutorial, 3d Tutorial, Modeling Techniques, Modeling Tips, Elephant Gun, Zbrush Anatomy, Polygon Modeling, Hard Surface Modeling, 3d Sketch

[WIP] Elephant Gun - Page 2

Really impressive poly modeling skills there!

How The F* Do I Model This? - Reply for help with specific shapes - (Post attempt before asking) - Page 145 Modeling Techniques, Modeling Tips, 3ds Max, Ravenclaw Logo, Sub D, Hard Surface Modeling, Planets Wallpaper, Blender Tutorial, 3d Mesh

How The F*#% Do I Model This? - Reply for help with specific shapes - (Post attempt before asking) - Page 145

@Fjr3 Isn't the front a flat glass plane with a hole cut in it? Why not model it like a flat plane with a hole in it?

Brilliant Draw A Glass Ideas. Exquisite Draw A Glass Ideas.

Stylized Topology - Universal Mesh.

Instagram: instagram.com/rafaleon_jr A Universal mesh practice for a stylized character. Different polygroups are for the major deformation areas. Topology flow on the face can hold extremely deformation shapes and supports anatomy features for the blend